Arcana Imperii (Mission Notes)

Unsanctioned

A party of four ventured into the western capital of a foreign kingdom to find evidence of possible treason within the powerful nobility. Unfortunately, one of the intended adventurers refused after possible conflicts in interest. Still, the others decided to press on. After arduous planning, the party connived to present themselves as merchants and met the steward and lady of the house. They were convincing enough to earn a potential contract and were advised they would be contacted in a few weeks. This would be a horrible setback as they wished to avoid meeting the lord.

The party decided to infiltrate the home that same night as they visited. But upon entering, they were immediately alerted to the guards’ notice. They fled the scene and left the kingdom as quickly as possible. However, despite their most careful preparations, an elemental messenger found them and warned them they had been marked. What that means for our mercenaries and our guild is yet to be seen.